package com.arslaancodes.arslaansmagichax.modules.impl; import com.arslaancodes.arslaansmagichax.modules.Category; import com.arslaancodes.arslaansmagichax.modules.Module; import com.arslaancodes.arslaansmagichax.modules.settings.NumberSetting; import net.minecraft.network.chat.Component; import net.minecraft.world.phys.Vec3; public class Jetpack extends Module { private NumberSetting speed = new NumberSetting("Thrust Speed", 1, 10, 1, 1); public Jetpack() { super("Jetpack", "Turns your jump key into a jetpack.", -1, Category.MOVEMENT); addSetting(speed); } @Override protected void onEnable() { if (mc.player == null) return; mc.player.sendSystemMessage(Component.literal("[Jetpack] It is recommended to use this hack in combination with NoFall.")); } @Override public void tick() { if (!this.isEnabled() || mc.player == null) return; if (mc.options.keyJump.isDown()) { mc.player.setDeltaMovement(new Vec3(mc.player.getDeltaMovement().x, 0.42 * speed.getValue(), mc.player.getDeltaMovement().z)); mc.player.fallDistance = 0; } } }