package com.arslaancodes.arslaansmagichax.modules.impl; import com.arslaancodes.arslaansmagichax.modules.Category; import com.arslaancodes.arslaansmagichax.modules.Module; import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket; public class NoFall extends Module { public NoFall() { super("NoFall", "Negates fall damage.", -1, Category.PLAYER); } @Override public void tick() { if (this.isEnabled()) { if (mc.player != null) { if (!mc.player.onGround() && mc.player.fallDistance > 3) { // magic hax ServerboundMovePlayerPacket packet = new ServerboundMovePlayerPacket.PosRot(mc.player.getX(), mc.player.getY() + 0.000000001, mc.player.getZ(), mc.player.getYRot(), mc.player.getXRot(), false, mc.player.horizontalCollision); mc.player.connection.send(packet); } } } } }