package com.arslaancodes.arslaansmagichax.screens.clickgui.setting; import com.arslaancodes.arslaansmagichax.screens.clickgui.ModuleButton; import org.lwjgl.glfw.GLFW; import java.awt.*; import net.minecraft.client.gui.GuiGraphicsExtractor; import com.arslaancodes.arslaansmagichax.screens.clickgui.setting.SettingComponent; public class KeybindingSelector extends SettingComponent { private boolean listening = false; public KeybindingSelector(ModuleButton parent, int offset) { super(null, parent, offset); } @Override public void render(GuiGraphicsExtractor context, int mouseX, int mouseY, float deltaTicks) { int alpha = isHovered(mouseX, mouseY) ? 230 : 160; context.fill(parent.parent.x, parent.parent.y + parent.offset + offset, parent.parent.x + parent.parent.width, parent.parent.y + parent.offset + offset + parent.parent.height, new Color(30, 30, 47, alpha).getRGB()); if (listening) { context.fill(parent.parent.x, parent.parent.y + parent.offset + offset, parent.parent.x + parent.parent.width, parent.parent.y + parent.offset + offset + parent.parent.height, new Color(252, 210, 77, 255).getRGB()); } String displayText = listening ? "Press a key..." : "Keybind: " + getKeyName(parent.module.getGlfwKeybinding()); context.text(mc.font, displayText, parent.parent.x + 5, parent.parent.y + parent.offset + offset + (parent.parent.height - mc.font.lineHeight) / 2, Color.white.getRGB()); } @Override public void mouseClicked(double mouseX, double mouseY, int button) { if (isHovered(mouseX, mouseY) && button == 0) { listening = !listening; } } public void onKeyPressed(int keyCode) { if (!listening) return; listening = false; if (keyCode == GLFW.GLFW_KEY_ESCAPE || keyCode == GLFW.GLFW_KEY_DELETE || keyCode == GLFW.GLFW_KEY_BACKSPACE) { // remove bingdingd AHH I CANT SPELL parent.module.setGlfwKeybinding(-1); return; } parent.module.setGlfwKeybinding(keyCode); } private String getKeyName(int key) { if (key == -1) return "NONE"; String name = GLFW.glfwGetKeyName(key, 0); if (name != null) return name.toUpperCase(); return switch (key) { case GLFW.GLFW_KEY_LEFT_SHIFT -> "LSHIFT"; case GLFW.GLFW_KEY_RIGHT_SHIFT -> "RSHIFT"; case GLFW.GLFW_KEY_LEFT_CONTROL -> "LCTRL"; case GLFW.GLFW_KEY_RIGHT_CONTROL -> "RCTRL"; case GLFW.GLFW_KEY_LEFT_ALT -> "LALT"; case GLFW.GLFW_KEY_RIGHT_ALT -> "RALT"; case GLFW.GLFW_KEY_SPACE -> "SPACE"; case GLFW.GLFW_KEY_TAB -> "TAB"; case GLFW.GLFW_KEY_ENTER -> "ENTER"; case GLFW.GLFW_KEY_UP -> "UP"; case GLFW.GLFW_KEY_DOWN -> "DOWN"; case GLFW.GLFW_KEY_LEFT -> "LEFT"; case GLFW.GLFW_KEY_RIGHT -> "RIGHT"; default -> "KEY_" + key; }; } }