package net.justlearning.arslaan3102.arslaansmagichax.modules.impl; import net.justlearning.arslaan3102.arslaansmagichax.modules.Category; import net.justlearning.arslaan3102.arslaansmagichax.modules.Module; import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket; public class NoFall extends Module { public NoFall() { super("NoFall", "Negates fall damage.", -1, Category.PLAYER); } @Override public void tick() { if (this.isEnabled()) { if (mc.player != null) { if (!mc.player.isOnGround() && mc.player.fallDistance > 3) { // magic hax PlayerMoveC2SPacket packet = new PlayerMoveC2SPacket.Full(mc.player.getX(), mc.player.getY() + 0.000000001, mc.player.getZ(), mc.player.getYaw(), mc.player.getPitch(), false, mc.player.horizontalCollision); mc.player.networkHandler.sendPacket(packet); } } } } }