# module 'block' imported by twoview demo. from gl import n3f, bgnpolygon, varray, endpolygon, lmbind from GL import MATERIAL # Draw a single 2x2x2 block with its center at (0, 0, 0) # Arguments are the material indices (0 = don't call lmbind) # def block(m_front, m_back, m_left, m_right, m_top, m_bottom): # # Distances defining the sides # x_left = -1.0 x_right = 1.0 y_top = 1.0 y_bottom = -1.0 z_front = 1.0 z_back = -1.0 # # Top surface points: A, B, C, D # A = x_right, y_top, z_front B = x_right, y_top, z_back C = x_left, y_top, z_back D = x_left, y_top, z_front # # Bottom surface points: E, F, G, H # E = x_right, y_bottom, z_front F = x_right, y_bottom, z_back G = x_left, y_bottom, z_back H = x_left, y_bottom, z_front # # Draw front face # if m_front: lmbind(MATERIAL, m_front) n3f(0.0, 0.0, 1.0) face(H, E, A, D) # # Draw back face # if m_back: lmbind(MATERIAL, m_back) n3f(0.0, 0.0, -1.0) face(G, F, B, C) # # Draw left face # if m_left: lmbind(MATERIAL, m_left) n3f(-1.0, 0.0, 0.0) face(G, H, D, C) # # Draw right face # if m_right: lmbind(MATERIAL, m_right) n3f(1.0, 0.0, 0.0) face(F, E, A, B) # # Draw top face # if m_top: lmbind(MATERIAL, m_top) n3f(0.0, 1.0, 0.0) face(A, B, C, D) # # Draw bottom face # if m_bottom: lmbind(MATERIAL, m_bottom) n3f(0.0, -1.0, 0.0) face(E, F, G, H) def face(points): bgnpolygon() varray(points) endpolygon()