diff options
Diffstat (limited to 'src/main.cpp')
| -rw-r--r-- | src/main.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp index 34de048..c170abe 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -43,6 +43,7 @@ SDL_Window *window = nullptr; SDL_Renderer *renderer = nullptr; SDL_Event event; TTF_Font *globalFont = nullptr; +bool running = true; // Lua lua_State *L; @@ -61,6 +62,7 @@ int l_unqueue_all_textures(lua_State *L); int l_queue_button_for_render(lua_State *L); int l_queue_text_for_render(lua_State *L); int l_get_text_width(lua_State *L); +int l_quit_game(lua_State* L); struct QueuedTexture { @@ -275,6 +277,11 @@ int l_get_text_width(lua_State *L) return 1; } +int l_quit_game(lua_State* L) { + running = false; + return 0; +} + void push_keys_to_lua(lua_State *L, bool keys[SDL_NUM_SCANCODES]) { lua_newtable(L); // create a new table on the stack @@ -314,6 +321,7 @@ void expose_c_functions() lua_register(L, "queueButtonForRender", l_queue_button_for_render); lua_register(L, "queueTextForRender", l_queue_text_for_render); lua_register(L, "getTextWidth", l_get_text_width); + lua_register(L, "quitGame", l_quit_game); } int main() @@ -327,7 +335,6 @@ int main() luaL_dofile(L, "assets/scripts/mainMenu.lua"); bool keys[SDL_NUM_SCANCODES] = {false}; - bool running = true; push_keys_to_lua(L, keys); lua_setglobal(L, "keys"); |
