From 168a236acc02b82ccea36a3684b11b9ba601f478 Mon Sep 17 00:00:00 2001 From: Arslaan Pathan Date: Sat, 14 Jun 2025 22:18:02 +1200 Subject: Add some sort of jump thing, gravity not work yet --- assets/scripts/local2P.lua | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'assets/scripts') diff --git a/assets/scripts/local2P.lua b/assets/scripts/local2P.lua index 05d603e..9cefd88 100644 --- a/assets/scripts/local2P.lua +++ b/assets/scripts/local2P.lua @@ -1,6 +1,9 @@ ---@diagnostic disable: undefined-global function HandleP1Input() + if Input.isKeyPressedOnce("W") then + player1Character.y = player1Character.y + player1Character.speed; + end if Input.isKeyDown("D") then player1Character.x = player1Character.x + player1Character.speed; end @@ -10,6 +13,9 @@ function HandleP1Input() end function HandleP2Input() + if Input.isKeyPressedOnce("UP") then + player1Character.y = player1Character.y + player1Character.speed; + end if Input.isKeyDown("RIGHT") then player2Character.x = player2Character.x + player2Character.speed; end @@ -23,7 +29,7 @@ function Setup() player2Character.x = WIDTH - 250 - (250 / 2) player1Character.y = 250; player2Character.y = 250; - + player1Character.current_sprite = player1Character.asset_dir .. "/sprites/idle.png" player2Character.current_sprite = player2Character.asset_dir .. "/sprites/idle.png" end -- cgit v1.2.3