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package com.arslaancodes.arslaansmagichax.modules.impl;
import com.arslaancodes.arslaansmagichax.modules.Category;
import com.arslaancodes.arslaansmagichax.modules.Module;
import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
public class NoFall extends Module {
public NoFall() {
super("NoFall", "Negates fall damage.", -1, Category.PLAYER);
}
@Override
public void tick() {
if (this.isEnabled()) {
if (mc.player != null) {
if (!mc.player.onGround() && mc.player.fallDistance > 3) {
// magic hax
ServerboundMovePlayerPacket packet = new ServerboundMovePlayerPacket.PosRot(mc.player.getX(), mc.player.getY() + 0.000000001, mc.player.getZ(),
mc.player.getYRot(), mc.player.getXRot(), false, mc.player.horizontalCollision);
mc.player.connection.send(packet);
}
}
}
}
}
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