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| author | Skip Montanaro <[email protected]> | 2021-02-16 14:40:46 -0600 |
|---|---|---|
| committer | Skip Montanaro <[email protected]> | 2021-02-16 14:40:46 -0600 |
| commit | a19a216bc60160c162e616145ef091dd18ce4e61 (patch) | |
| tree | fa4bdff21f9b04a125c84a2bfab8a1c738359e15 /demo/sgi/gl_panel/flying/flying.py | |
| download | python-0.9.1-patched-QoL-a19a216bc60160c162e616145ef091dd18ce4e61.tar.xz python-0.9.1-patched-QoL-a19a216bc60160c162e616145ef091dd18ce4e61.zip | |
Python 0.9.1 as posted in alt.sources
Diffstat (limited to 'demo/sgi/gl_panel/flying/flying.py')
| -rwxr-xr-x | demo/sgi/gl_panel/flying/flying.py | 375 |
1 files changed, 375 insertions, 0 deletions
diff --git a/demo/sgi/gl_panel/flying/flying.py b/demo/sgi/gl_panel/flying/flying.py new file mode 100755 index 0000000..e6fd823 --- /dev/null +++ b/demo/sgi/gl_panel/flying/flying.py @@ -0,0 +1,375 @@ +#! /ufs/guido/bin/sgi/python + +from gl import * +from objdict import * +from GL import * +import DEVICE, time +import objectdef, light, panel, material + +def fixmatact (p) : + p.diffR.fixact () + p.diffG.fixact () + p.diffB.fixact () + p.specR.fixact () + p.specG.fixact () + p.specB.fixact () + p.shine.fixact () + +def fixlichtact (p) : + p.R.fixact () + p.G.fixact () + p.B.fixact () + p.X.fixact () + p.Y.fixact () + p.Z.fixact () + p.local.fixact () + +def cbsetlight (a) : + p = a.back + setlight (p, a.label) + +def cbsetmaterial (a) : + p = a.back + setmaterial (p, a.label) + +mater = [0] +licht = [0] + +def setmaterial (p, mname) : + # + mater [0:1] = [material.materdict [mname]] + # + p.diffR.val = mater [0][1] + p.diffG.val = mater [0][2] + p.diffB.val = mater [0][3] + # + p.specR.val = mater [0][5] + p.specG.val = mater [0][6] + p.specB.val = mater [0][7] + # + p.shine.val = mater [0][9] / 128.0 + fixmatact (p) + +def setlight (p, mname) : + # + licht [0:1] = [material.lichtdict [mname]] + # + p.R.val = licht [0][1] + p.G.val = licht [0][2] + p.B.val = licht [0][3] + # + p.X.val = (licht [0][5] + 10.0) / 20.0 + p.Y.val = (licht [0][6] + 10.0) / 20.0 + p.Z.val = (licht [0][7] + 10.0) / 20.0 + # + p.local.val = licht [0][8] + # + fixlichtact (p) + +def cbmaterial (a) : + # + if mater[0] = 0 : return + # + p = a.back + mater [0][5:8] = [p.diffR.val, p.diffG.val, p.diffB.val] + mater [0][1:4] = [p.specR.val, p.specG.val, p.specB.val] + mater [0][9:10] = [128.0 * p.shine.val] + light.bindlight (0) + +def cblight (a) : + # + if licht[0] = 0 : return + # + p = a.back + licht [0][1:4] = [p.R.val, p.G.val, p.B.val] + licht [0][5:8] = [20.0 * p.X.val - 10.0, 20.0 * p.Y.val - 10.0, 20.0 * p.Z.val - 10.0] + if p.local.val = 0.0 : + licht [0][8:9] = [0.0] + else: + licht [0][8:9] = [1.0] + # + light.bindlight (0) + +# +# initgl : initialize window, pipeline, light, viewing +# +def initgl () : + # + # init window + # + foreground () + keepaspect (1, 1) + prefposition (100, 500, 100, 500) + w = winopen ('flying objects') + keepaspect (1, 1) + winconstraints () + # + # configure pipline + # + doublebuffer () + shademodel (GOURAUD) + zbuffer (1) + RGBmode () + gconfig () + # + # init lighting + # + light.bindlight (1) + # + # set viewing + # + lookat (0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0) + # + +# +# drawit : draws the object with the given attributes. +# +# rfac : the rotation factor. +# mat : the material identification +# attr : a list of attributes : +# +# [[rotate vector ], [tranlate vector], [scale vector]] +# i.e : +# [[rX, rY, rZ], [tX, tY, tZ], [sX, sY, sZ]] +# +def drawit(object, rfac, attr, mat) : + pushmatrix() + rot (attr[0][0] * float (rfac), 'X') + rot (attr[0][1] * float (rfac), 'Y') + rot (attr[0][2] * float (rfac), 'Z') + translate(attr[1][0], attr[1][1], attr[1][2]) + scale(attr[2][0], attr[2][1], attr[2][2]) + lmbind(MATERIAL, mat) + objectdef.drawobject(object) + popmatrix() + +def callbacksphere (a) : + putDict (objects, 'sphere', int (a.val)) + +def callbackcylinder (a) : + putDict (objects, 'cylinder', int (a.val)) + +def callbackcube (a) : + putDict (objects, 'cube', int (a.val)) + +def callbackicecream (a) : + putDict (objects, 'icecream', int (a.val)) + +def callbackdisk (a) : + putDict (objects, 'disk', int (a.val)) + +def callbackdiamond (a) : + putDict (objects, 'diamond', int (a.val)) + +def callbackglass (a) : + putDict (objects, 'glass', int (a.val)) + +def callbackpyramid (a) : + putDict (objects, 'pyramid', int (a.val)) + +def callbacktable (a) : + putDict (objects, 'table', int (a.val)) + +def callbackflat (a) : + shademodel(FLAT) + +def callbackgouraud (a) : + shademodel(GOURAUD) + +def callbackwire (a) : + objectdef.putFunc ([bgnclosedline, endclosedline]) + +def callbackfilled (a) : + objectdef.putFunc ([bgnpolygon, endpolygon]) + +def callbackquit (a) : + import sys + sys.exit (-1) + +def allObjects(p, val) : + p.sphere.val = val + p.sphere.fixact () + p.cube.val = val + p.cube.fixact () + p.cylinder.val = val + p.cylinder.fixact () + p.pyramid.val = val + p.pyramid.fixact () + p.disk.val = val + p.disk.fixact () + p.diamond.val = val + p.diamond.fixact () + p.icecream.val = val + p.icecream.fixact () + p.table.val = val + p.table.fixact () + p.fixpanel() + + +def callbackshowall (a) : + #print objects + for key in objects.keys () : + #print key + putDict (objects, key, 1) + allObjects (a.back, 1.0) + +def callbackshownone (a) : + for key in objects.keys () : + putDict (objects, key, 0) + allObjects (a.back, 0.0) + +# +# main : makeobjects, initialze graphics, and loop continuously. +# +def main () : + # + # iter keeps track of the iterations. It is used as the + # (x, y, z) rotation increments to which the objects rotate. + iter = 0 + # + # make the objects. the objects are put in the odict dictionary + # + od = objectdef.makeobjects () + # + # initialize gl + # + initgl () + # + # initialize time and iterations per second + # + time0 = time.time () # epoch-time of previous second + fps = 0 # frames per second + # + # initialize panels + # + panel.needredraw() + panels = panel.defpanellist('flying.s') #XXX + p = panels[0] + p.sphere.upfunc = callbacksphere + p.cylinder.upfunc = callbackcylinder + p.cube.upfunc = callbackcube + p.icecream.upfunc = callbackicecream + p.disk.upfunc = callbackdisk + p.diamond.upfunc = callbackdiamond + # NOT YET IMPLEMENTED p.glass.upfunc = callbackglass + p.pyramid.upfunc = callbackpyramid + p.table.upfunc = callbacktable + p.wire.upfunc = callbackwire + p.filled.upfunc = callbackfilled + p.flat.upfunc = callbackflat + p.gouraud.upfunc = callbackgouraud + p.quit.upfunc = callbackquit + p.showall.upfunc = callbackshowall + p.shownone.upfunc = callbackshownone + p.showall.back = p + p.shownone.back = p + # + qanels = panel.defpanellist('freeze.s') #XXX + q = qanels[0] + # + ranels = panel.defpanellist('materials.s') #XXX + r = ranels[0] + r.m9.upfunc = cbsetmaterial + r.m8.upfunc = cbsetmaterial + r.m7.upfunc = cbsetmaterial + r.m6.upfunc = cbsetmaterial + r.m5.upfunc = cbsetmaterial + r.m4.upfunc = cbsetmaterial + r.m3.upfunc = cbsetmaterial + r.m2.upfunc = cbsetmaterial + r.m1.upfunc = cbsetmaterial + r.specR.activefunc = cbmaterial + r.specG.activefunc = cbmaterial + r.specB.activefunc = cbmaterial + r.diffR.activefunc = cbmaterial + r.diffG.activefunc = cbmaterial + r.diffB.activefunc = cbmaterial + r.shine.activefunc = cbmaterial + r.m9.back = r + r.m8.back = r + r.m7.back = r + r.m6.back = r + r.m5.back = r + r.m4.back = r + r.m3.back = r + r.m2.back = r + r.m1.back = r + r.diffR.back = r + r.diffG.back = r + r.diffB.back = r + r.specR.back = r + r.specG.back = r + r.specB.back = r + r.shine.back = r + # + sanels = panel.defpanellist('light.s') #XXX + s = sanels[0] + s.X.back = s + s.Y.back = s + s.Z.back = s + s.R.back = s + s.G.back = s + s.B.back = s + s.light1.back = s + s.light2.back = s + s.local.back = s + s.light1.upfunc = cbsetlight + s.light2.upfunc = cbsetlight + s.R.activefunc = cblight + s.G.activefunc = cblight + s.B.activefunc = cblight + s.X.activefunc = cblight + s.Y.activefunc = cblight + s.Z.activefunc = cblight + # + while 1 : + # + act = panel.dopanel() + # + wid = panel.userredraw () + if wid : + winset (wid) + reshapeviewport() + # + # increment iter + # + if int (q.freeze.val) = 0 : + iter = iter + 1 + fps = fps + 1 + if time.time() - time0 >= 1 : + f = float(fps)/float(time.time()-time0) + q.mystrip.val = f + q.mystrip.fixact () + q.fixpanel() + time0 = time.time() + fps = 0 + # + # clear the zbuffer and make the background light blue + # + zclear() + c3i (LightBlue) + clear() + # + # for each object in the objects dictionary + # + for key in objects.keys() : + # + # if the object should be displayed + # + if getDict (objects, key, 0) = ONE : + loo = getDict (objects, key, 1) + for o in loo : + # + # get attributes and materail + # + attr = o [1] + mat = o [2] + # + # display the object + # + drawit(od[o[0]],iter,attr,mat) + # + swapbuffers() + # + +main() |
