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Diffstat (limited to 'demo/sgi/gl')
| -rw-r--r-- | demo/sgi/gl/README | 22 | ||||
| -rwxr-xr-x | demo/sgi/gl/backface.py | 140 | ||||
| -rwxr-xr-x | demo/sgi/gl/kites.py | 194 | ||||
| -rw-r--r-- | demo/sgi/gl/mclock.doc | 60 | ||||
| -rwxr-xr-x | demo/sgi/gl/mclock.py | 729 | ||||
| -rwxr-xr-x | demo/sgi/gl/mixing.py | 116 | ||||
| -rwxr-xr-x | demo/sgi/gl/nurbs.py | 171 | ||||
| -rwxr-xr-x | demo/sgi/gl/zrgb.py | 169 |
8 files changed, 1601 insertions, 0 deletions
diff --git a/demo/sgi/gl/README b/demo/sgi/gl/README new file mode 100644 index 0000000..f191cf5 --- /dev/null +++ b/demo/sgi/gl/README @@ -0,0 +1,22 @@ +These demos run only on SGI machines and require the 'gl' built-in module. +The demonstrate the abilities of SGI's GL library as well as the ease of +GL programming in Python. Most demos require the Z-buffer (aka +24-bitplane) option. + +backface Demonstrates the 'backface' GL function. + +kites Show 3 flying kites. Demonstrates the rendering speed + obtainable by Python programs. + +mclock A colorful clock with more options than you can + remember. Works on 8-bit machines (but allows more + colors on 24-bit machines). + +mixing Demonstrates the effect of color mixing: through + frequent color switching it gives the effect of white + light. + +nurbs A simple demonstration of the 'nurbs' GL functions. + +zrgb Displays a 3-D Gouraud-shaded figure which can be moved + around with the mouse. diff --git a/demo/sgi/gl/backface.py b/demo/sgi/gl/backface.py new file mode 100755 index 0000000..5936f75 --- /dev/null +++ b/demo/sgi/gl/backface.py @@ -0,0 +1,140 @@ +#! /ufs/guido/bin/sgi/python + +# backface +# +# draw a cube that can run with backface() turned on or off. +# cube is moved when LEFTMOUSE is pressed and mouse itself is moved. + +from gl import * +from DEVICE import * +from GL import * + +CUBE_SIZE = 200.0 +CUBE_OBJ = 1 + +def main () : + # + x = 0 + y = 0 + moveit = 0 + # + initialize() + # + while (1) : + # + while (qtest()) : + dev, val = qread() + # + if dev = ESCKEY : + backface(0) + return + # + elif dev = REDRAW : + reshapeviewport() + drawcube(x,y) + # + elif dev = LEFTMOUSE : + # + # LEFTMOUSE down + moveit = val + # + elif dev = BKEY : + backface(1) + drawcube(x,y) + # + elif dev = FKEY : + backface(0) + drawcube(x,y) + # + if moveit : + x = getvaluator(MOUSEX) + y = getvaluator(MOUSEY) + drawcube(x,y) + + +def initialize () : + foreground () + keepaspect (1, 1) + gid = winopen('backface') + winset(gid) + winconstraints() + # + doublebuffer() + gconfig() + shademodel(FLAT) + # + ortho(-1024.0, 1024.0, -1024.0, 1024.0, -1024.0, 1024.0) + # + qdevice(ESCKEY) + qdevice(REDRAW) + qdevice(LEFTMOUSE) + qdevice(BKEY) + qdevice(FKEY) + qenter(REDRAW,gid) + # + backface(1) + +# +# define a cube +def cube () : + # + # front face + pushmatrix() + translate(0.0,0.0,CUBE_SIZE) + color(RED) + rectf(-CUBE_SIZE,-CUBE_SIZE,CUBE_SIZE,CUBE_SIZE) + popmatrix() + # + # right face + pushmatrix() + translate(CUBE_SIZE, 0.0, 0.0) + rotate(900, 'y') + color(GREEN) + rectf(-CUBE_SIZE,-CUBE_SIZE,CUBE_SIZE,CUBE_SIZE) + popmatrix() + # + # back face + pushmatrix() + translate(0.0, 0.0, -CUBE_SIZE) + rotate(1800, 'y') + color(BLUE) + rectf(-CUBE_SIZE,-CUBE_SIZE,CUBE_SIZE,CUBE_SIZE) + popmatrix() + # + # left face + pushmatrix() + translate(-CUBE_SIZE, 0.0, 0.0) + rotate(-900, 'y') + color(CYAN) + rectf(-CUBE_SIZE,-CUBE_SIZE,CUBE_SIZE,CUBE_SIZE) + popmatrix() + # + # top face + pushmatrix() + translate(0.0, CUBE_SIZE, 0.0) + rotate(-900, 'x') + color(MAGENTA) + rectf(-CUBE_SIZE,-CUBE_SIZE,CUBE_SIZE,CUBE_SIZE) + popmatrix() + # + # bottom face + pushmatrix() + translate(0.0, -CUBE_SIZE, 0.0) + rotate(900, 'x') + color(YELLOW) + rectf(-CUBE_SIZE,-CUBE_SIZE,CUBE_SIZE,CUBE_SIZE) + popmatrix() + +def drawcube(x,y) : + # + pushmatrix() + rotate(2*x, 'x') + rotate(2*y, 'y') + color(BLACK) + clear() + cube() + popmatrix() + swapbuffers() + + +main () diff --git a/demo/sgi/gl/kites.py b/demo/sgi/gl/kites.py new file mode 100755 index 0000000..764ad2c --- /dev/null +++ b/demo/sgi/gl/kites.py @@ -0,0 +1,194 @@ +#! /ufs/guido/bin/sgi/python + +# *** This only works correctly on a 24 bit-plane machine. *** +# +# A simple Python program that tests the some parts of the +# GL library. It shows the speed that can be obtained when +# doing simple graphics. +# +# The bottleneck in this program is NOT Python but the graphics +# engine; i.e Python can feed the graphics pipeline fast enough +# on the 4D/25G. +# +# This program show 3 kites flying around the screen. It uses +# +# * bgnpolygon, endpolygon +# * v3, n3 +# * lmdef, lmbind +# +# Usage : +# +# ESC -> exit program +# MOUSE3 -> freeze toggle +# MOUSE2 -> one step (use this in freeze state) + +from GL import * +from gl import * +import DEVICE +from math import * + +# +# viewobj : sets the rotation, translation and scaling +# set appropiate material, call drawobject() +# +def viewobj (r, s, t, mat) : + pushmatrix() + rot (r * 10.0, 'X') + rot (r * 10.0, 'Y') + rot (r * 10.0, 'Z') + scale (s[0], s[1], s[2]) + translate (t[0], t[1], t[2]) + lmbind(MATERIAL, mat) + drawobject() + popmatrix() + +# +# makeobj : the contructor of the object +# +def mkobj () : + v0 = (-5.0 ,0.0, 0.0) + v1 = (0.0 ,5.0, 0.0) + v2 = (5.0 ,0.0, 0.0) + v3 = (0.0 ,2.0, 0.0) + n0 = (sqrt(2.0)/2.0, sqrt(2.0)/2.0, 0.0) + vn = ((v0, n0), (v1, n0), (v2, n0), (v3, n0)) + # + return vn + +# +# the object itself as an array of vertices and normals +# +kite = mkobj () + +# +# drawobject : draw a triangle. with bgnpolygon +# +def drawobject () : + # + bgnpolygon() + vnarray (kite) + endpolygon() + +# +# identity matrix +# +idmat=[1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0] + +# +# the rgb-value of light-blue +# +LightBlue = (43,169,255) + +# +# the different materials. +# +m1=[SPECULAR,0.0,0.0,0.6,DIFFUSE,0.0,0.0,0.8,SHININESS,20.0,LMNULL] +m2=[SPECULAR,0.8,0.0,0.1,DIFFUSE,0.8,0.0,0.3,SHININESS,120.0,LMNULL] +m3=[SPECULAR,0.0,1.0,0.0,DIFFUSE,0.0,0.6,0.0,SHININESS,120.0,LMNULL] + +# +# lightsources +# +light1 = [LCOLOR,1.0,1.0,1.0,POSITION,15.0,15.0,0.0,1.0,LMNULL] +light2 = [LCOLOR,1.0,1.0,1.0,POSITION,-15.0,15.0,0.0,1.0,LMNULL] + +# +# the lightmodel +# +model = [AMBIENT,0.2,0.2,0.2,LMNULL] + +# +# initgl : opens the window, configures the pipeline to 2buf and zbuf, +# sets the viewing, defines and binds the materials +# +def initgl () : + # + # open window + # + foreground () + keepaspect (1, 1) + prefposition (100, 500, 100, 500) + w = winopen ('PYTHON lights') + keepaspect (1, 1) + winconstraints() + # + # configure pipeline (zbuf, 2buf, GOURAUD and RGBmode) + # + zbuffer (1) + doublebuffer () + shademodel (GOURAUD) + RGBmode () + gconfig () + # + # define and bind materials (set perspective BEFORE loadmat !) + # + mmode(MVIEWING) + perspective (900, 1.0, 1.0, 20.0) + loadmatrix(idmat) + lmdef(DEFMATERIAL, 1, m1) + lmdef(DEFMATERIAL, 2, m2) + lmdef(DEFMATERIAL, 3, m3) + lmdef(DEFLIGHT, 1, light1) + lmdef(DEFLIGHT, 2, light2) + lmdef(DEFLMODEL, 1, model) + lmbind(LIGHT0,1) + lmbind(LIGHT1,2) + lmbind(LMODEL,1) + # + # set viewing + # + lookat (0.0, 0.0, 10.0, 0.0, 0.0, 0.0, 0) + # + # ask for the REDRAW and ESCKEY events + # + qdevice(DEVICE.MOUSE3) + qdevice(DEVICE.MOUSE2) + qdevice(DEVICE.REDRAW) + qdevice(DEVICE.ESCKEY) + +# +# GoForIT : use 2buf to redraw the object 2n times. index i is used as +# the (smoothly changing) rotation angle +# +def GoForIt(i) : + freeze = 1 + while 1 : + if freeze <> 0 : + i = i + 1 + # + # clear z-buffer and clear background to light-blue + # + zclear() + c3i (LightBlue) + clear() + # + # draw the 3 traiangles scaled above each other. + # + viewobj(float(i),[1.0,1.0,1.0],[1.0,1.0,1.0],1) + viewobj(float(i),[0.75,0.75,0.75],[0.0,2.0,2.0],2) + viewobj(float(i),[0.5,0.5,0.5],[0.0,4.0,4.0],3) + # + swapbuffers() + # + if qtest() <> 0 : + dev, val = qread() + if dev = DEVICE.ESCKEY : + break + elif dev = DEVICE.REDRAW : + reshapeviewport () + elif dev = DEVICE.MOUSE3 and val <> 0 : + freeze = 1 - freeze + elif dev = DEVICE.MOUSE2 and val <> 0 : + i = i + 1 + + +# the main program +# +def main () : + initgl () + GoForIt (0) + +# +# exec main +# +main () diff --git a/demo/sgi/gl/mclock.doc b/demo/sgi/gl/mclock.doc new file mode 100644 index 0000000..610e9ab --- /dev/null +++ b/demo/sgi/gl/mclock.doc @@ -0,0 +1,60 @@ +Newsgroups: cwi.sgi +Subject: Re: new clock +Distribution: cwi.sgi +References: <[email protected]> + +Last week I wrote: + +>For your enjoyment I have implemented a colorful clock. + +The clock has now been extended with some new facilities: a menu, an +alarm and a gong. These may require some explanation beyond what's in +the usage message. + +Menu +---- +The right mouse button now pops up a menu that allows you to turn the +seconds hand on or off and to switch the alarm off. + +Alarm +----- + +The left and middle buttons set the alarm. When it is on, the alarm +time is displayed as a time on a 24 hour clock in the bottom left +corner. It is also indicated by two red triangles, corresponding to the +little (hours) and big (minutes) hand. These hands can be moved around: +the left mouse button moves the minutes hand, the middle button moves +the hourds hand. Watch out for differences of twelve hours (always +check the digital display); these can be corrected by dragging the hours +hand once around the dial. + +When the alarm goes off, two things happen: a shell command specified on +the command line with the -a option is executed (in the background), and +the clock's colors change every two seconds, for five minutes. You can +also turn the alarm off by using the menu accessible through the right +mouse button. + +There is no default command for the -a option; if it is not specified, +only the changing of the colors happens. If you have an 8 ohm speaker +connected to the audio output of your Personal Iris, a suitable command +would be: + + mclock -a '/ufs/guido/bin/sgi/play /ufs/guido/lib/sounds/alarm' + +Gong +---- + +Some people like a clock that makes noises every hour, or even more +often. This is supported by the -g and -G options. With -g you specify +a shell command to be executed to sound the gong; with -G you can +specify the interval between gong calls, in seconds (default is one hour). +The shell command is executed in the background. It is given two +arguments: the hours (on a 24 hour clock!) and the minutes. The +executable Python script /ufs/guido/bin/sgi/chime is a suitable example. +Again, this only works if you have installed a speaker (I bet 8 ohm +speakers are going to be in demand!) + +-- +Guido van Rossum, Centre for Mathematics and Computer Science (CWI), Amsterdam [email protected] or ..!hp4nl!cwi.nl!guido or guido%[email protected] +"A thing of beauty is a joy till sunrise" diff --git a/demo/sgi/gl/mclock.py b/demo/sgi/gl/mclock.py new file mode 100755 index 0000000..806511c --- /dev/null +++ b/demo/sgi/gl/mclock.py @@ -0,0 +1,729 @@ +#! /ufs/guido/bin/sgi/python + +############################################################################# +# NOTA BENE: Before installing, fix TZDIFF to reflect your local time zone! # +############################################################################# + +# "M Clock" +# +# An implementation in software of an original design by Rob Juda. +# Clock implementation: Guido van Rossum. +# Alarm and Gong features: Sape Mullender. +# +# XXX TO DO: +# find out local time zone difference automatically +# add a date indicator +# allow multiple alarms +# allow the menu to change more parameters + +import sys + +from gl import * +from GL import * +from DEVICE import * +import time +import getopt +import string +import path +from math import pi +import math +import posix + +FULLC = 3600 # Full circle in 1/10-ths of a degree +MIDN = 900 # Angle of the 12 o'clock position +R, G, B = 0, 1, 2 # Indices of colors in RGB list + +HOUR = 3600 # Number of seconds per hour +MINUTE = 60 # Number of seconds per minute + +class struct(): pass # Class to define featureless structures +Gl = struct() # Object to hold writable global variables + +# Default constants (used in multiple places) + +SCREENBG = 127, 156, 191 +NPARTS = 9 +TITLE = 'M Clock' +TZDIFF = -1*HOUR # <--- change this to reflect your local time zone + +# Default parameters + +Gl.foreground = 0 # If set, run in the foreground +Gl.fullscreen = 0 # If set, run on full screen +Gl.tzdiff = TZDIFF # Seconds west of Greenwich (winter time) +Gl.nparts = NPARTS # Number of parts each circle is divided in (>= 2) +Gl.debug = 0 # If set, print debug output +Gl.doublebuffer = 1 # If set, use double buffering +Gl.update = 0 # Update interval; seconds hand is suppressed if > 1 +Gl.colorsubset = 0 # If set, display only a subset of the colors +Gl.cyan = 0 # If set, display cyan overlay (big hand) +Gl.magenta = 0 # If set, display magenta overlay (little hand) +Gl.yellow = 0 # If set, display yellow overlay (fixed background) +Gl.black = 0 # If set, display black overlay (hands) +Gl.colormap = 0 # If set, use colormap mode instead of RGB mode +Gl.warnings = 0 # If set, print warnings +Gl.title = '- - ' # Window title (default set later) +Gl.border = 1 # If set, use a window border (and title) +Gl.bg = 0, 0, 0 # Background color R, G, B value +Gl.iconic = 0 # Set in iconic state +Gl.fg = 255, 0, 0 # Alarm background RGB (either normal or alarm) +Gl.ox,Gl.oy = 0,0 # Window origin +Gl.cx,Gl.cy = 0,0 # Window size +Gl.alarm_set = 0 # Alarm on or off +Gl.alarm_on = 0 # Alarm is ringing +Gl.alarm_time = 0 # Alarm time in seconds after midnight +Gl.alarm_hours = 0 # Alarm hour setting, 24 hour clock +Gl.alarm_minutes = 0 # Alarm minutes setting +Gl.alarm_rgb = 0,0,0 # Alarm display RGB colors +Gl.alarm_cmd = '' # Command to execute when alarm goes off +Gl.mouse2down = 0 # Mouse button state +Gl.mouse3down = 0 # Mouse button state +Gl.gong_cmd = '' # Command to execute when chimes go off +Gl.gong_int = 3600 # Gong interval +Gl.indices = R, G, B # Colors (permuted when alarm is on) + +def main(): + # + sys.stdout = sys.stderr # All output is errors/warnings etc. + # + try: + args = getoptions() + except string.atoi_error, value: + usage(string.atoi_error, value) + except getopt.error, msg: + usage(getopt.error, msg) + # + if args: + realtime = 0 + hours = string.atoi(args[0]) + minutes = seconds = 0 + if args[1:]: minutes = string.atoi(args[1]) + if args[2:]: seconds = string.atoi(args[2]) + localtime = ((hours*60)+minutes)*60+seconds + else: + realtime = 1 + # + if Gl.title = '- - ': + if realtime: + Gl.title = TITLE + else: + title = '' + for arg in args: title = title + ' ' + arg + Gl.title = title[1:] + del title + # + wid = makewindow() + Gl.ox,Gl.oy = getorigin() + Gl.cx,Gl.cy = getsize() + initmenu() + clearall() + # + if not Gl.update: + Gl.update = 60 + # + if Gl.update <= 1: + Gl.timernoise = 6 + else: + Gl.timernoise = 60 + noise(TIMER0, Gl.timernoise) + # + qdevice(WINSHUT) + qdevice(WINQUIT) + qdevice(ESCKEY) + if realtime: + qdevice(TIMER0) + qdevice(REDRAW) + qdevice(WINFREEZE) + qdevice(WINTHAW) + qdevice(MENUBUTTON) # MOUSE1 + qdevice(MOUSE3) # Left button + qdevice(MOUSE2) # Middle button + unqdevice(INPUTCHANGE) + # + lasttime = 0 + Gl.change = 1 + while 1: + if realtime: + localtime = time.time() - Gl.tzdiff + if Gl.alarm_set: + if localtime%(24*HOUR) = Gl.alarm_time: + # Ring the alarm! + if Gl.debug: + print 'Rrrringg!' + Gl.alarm_on = 1 + if Gl.alarm_cmd <> '': + d = posix.system(Gl.alarm_cmd+' '+`Gl.alarm_time/3600`+' '+`(Gl.alarm_time/60)%60` + ' &') + Gl.change = 1 + clearall() + if Gl.alarm_on: + if (localtime - Gl.alarm_time) % (24*HOUR) > 300: + # More than 5 minutes away from alarm + Gl.alarm_on = 0 + if Gl.debug: + print 'Alarm turned off' + Gl.change = 1 + clearall() + Gl.indices = R, G, B + else: + if localtime % 2 = 0: + # Permute color indices + Gl.indices = Gl.indices[2:] + Gl.indices[:2] + Gl.change = 1 + if Gl.gong_cmd <> '' and localtime%Gl.gong_int = 0: + d = posix.system(Gl.gong_cmd+' '+`(localtime/3600)%24`+' '+`(localtime/60)%60` + ' &') + if localtime/Gl.update <> lasttime/Gl.update: + if Gl.debug: print 'new time' + Gl.change = 1 + if Gl.change: + if Gl.debug: print 'drawing' + doit(localtime) + lasttime = localtime + Gl.change = 0 + dev, data = qread() + if Gl.debug and dev <> TIMER0: + print dev, data + if dev = TIMER0: + if Gl.debug > 1: + print dev, data + elif dev = MOUSE3: + mousex = getvaluator(MOUSEX) + mousey = getvaluator(MOUSEY) + if mouseclick(3, data, mousex, mousey): + Gl.change = 1 + elif dev = MOUSE2: + mousex = getvaluator(MOUSEX) + mousey = getvaluator(MOUSEY) + if mouseclick(2, data, mousex, mousey): + Gl.change = 1 + elif dev = MOUSEX: + mousex = data + if Gl.mouse2down: + mouse2track(mousex, mousey) + if Gl.mouse3down: + mouse3track(mousex, mousey) + elif dev = MOUSEY: + mousey = data + if Gl.mouse2down: + mouse2track(mousex, mousey) + if Gl.mouse3down: + mouse3track(mousex, mousey) + elif dev = REDRAW or dev = REDRAWICONIC: + if Gl.debug: + if dev = REDRAW: print 'REDRAW' + else: print 'REDRAWICONIC' + reshapeviewport() + Gl.ox,Gl.oy = getorigin() + Gl.cx,Gl.cy = getsize() + Gl.change = 1 + clearall() + elif dev = MENUBUTTON: + if Gl.debug: print 'MENUBUTTON' + handlemenu() + elif dev = WINFREEZE: + if Gl.debug: print 'WINFREEZE' + Gl.iconic = 1 + noise(TIMER0, 60*60) # Redraw every 60 seconds only + elif dev = WINTHAW: + if Gl.debug: print 'WINTHAW' + Gl.iconic = 0 + noise(TIMER0, Gl.timernoise) + Gl.change = 1 + elif dev = ESCKEY or dev = WINSHUT or dev = WINQUIT: + if Gl.debug: print 'Exit' + sys.exit(0) + +def getoptions(): + optlist, args = getopt.getopt(sys.argv[1:], 'A:a:B:bc:dFfG:g:n:sT:t:u:wCMYK') + for optname, optarg in optlist: + if optname = '-A': + Gl.fg = eval(optarg) # Should be (r,g,b) + elif optname = '-a': + Gl.alarm_cmd = optarg + elif optname = '-B': + Gl.bg = eval(optarg) # Should be (r,g,b) + elif optname = '-b': + Gl.border = 0 + elif optname = '-c': + Gl.colormap = string.atoi(optarg) + elif optname = '-d': + Gl.debug = Gl.debug + 1 + Gl.warnings = 1 + elif optname = '-F': + Gl.foreground = 1 + elif optname = '-f': + Gl.fullscreen = 1 + elif optname = '-G': + Gl.gong_int = 60*string.atoi(optarg) + elif optname = '-g': + Gl.gong_cmd = optarg + elif optname = '-n': + Gl.nparts = string.atoi(optarg) + elif optname = '-s': + Gl.doublebuffer = 0 + elif optname = '-T': + Gl.title = optarg + elif optname = '-t': + Gl.tzdiff = string.atoi(optarg) + elif optname = '-u': + Gl.update = string.atoi(optarg) + elif optname = '-w': + Gl.warnings = 1 + elif optname = '-C': + Gl.cyan = Gl.colorsubset = 1 + elif optname = '-M': + Gl.magenta = Gl.colorsubset = 1 + elif optname = '-Y': + Gl.yellow = Gl.colorsubset = 1 + elif optname = '-K': + Gl.black = Gl.colorsubset = 1 + else: + print 'Unsupported option', optname + return args + +def usage(exc, msg): + if sys.argv: + progname = path.basename(sys.argv[0]) + else: + progname = 'mclock' + # + print progname + ':', + if exc = string.atoi_error: + print 'non-numeric argument:', + print msg + # + print 'usage:', progname, '[options] [hh [mm [ss]]]' + # + print '-A r,g,b : alarm background red,green,blue [255,0,0]' + print '-a cmd : shell command executed when alarm goes off' + print '-B r,g,b : background red,green,blue [0,0,0]' + print ' (-B SCREENBG uses the default screen background)' + print '-b : suppress window border and title' + print '-c cmapid : select explicit colormap' + print '-d : more debug output (implies -F, -w)' + print '-F : run in foreground' + print '-f : use full screen' + print '-G intrvl : interval between chimes in minutes [60]' + print '-g cmd : shell command executed when chimes go off' + print '-s : single buffer mode' + print '-w : print various warnings' + print '-n nparts : number of parts [' + `NPARTS` + ']' + print '-T title : alternate window title [\'' + TITLE + '\']' + print '-t tzdiff : time zone difference [' + `TZDIFF` + ']' + print '-u update : update interval [60]' + print '-CMYK : Cyan, Magenta, Yellow or blacK overlay only' + print 'if hh [mm [ss]] is specified, display that time statically' + print 'on machines with < 12 bitplanes, -c and -s are forced on' + # + sys.exit(2) + +def doit(localtime): + hands = makehands(localtime) + list = makelist(hands) + render(list, hands) + +def makehands(localtime): + localtime = localtime % (12*HOUR) + seconds_hand = MIDN + FULLC - (localtime*60) % FULLC + big_hand = (MIDN + FULLC - (localtime%HOUR)) % FULLC + little_hand = (MIDN + FULLC - ((localtime/12) % HOUR)) % FULLC + return little_hand, big_hand, seconds_hand + +def makelist(little_hand, big_hand, seconds_hand): + total = [] + if Gl.cyan or not Gl.colorsubset: + total = total + makesublist(big_hand, Gl.indices[0]) + if Gl.magenta or not Gl.colorsubset: + total = total + makesublist(little_hand, Gl.indices[1]) + if Gl.yellow or not Gl.colorsubset: + total = total + makesublist(MIDN, Gl.indices[2]) + total.sort() + return total + +def makesublist(first, icolor): + list = [] + alpha = FULLC/Gl.nparts + a = first - alpha/2 + for i in range(Gl.nparts): + angle = (a + i*alpha + FULLC) % FULLC + value = 255*(Gl.nparts-1-i)/(Gl.nparts-1) + list.append(angle, icolor, value) + list.sort() + a, icolor, value = list[0] + if a <> 0: + a, icolor, value = list[len(list)-1] + t = 0, icolor, value + list.insert(0, t) + return list + +def rgb_fg(): + return Gl.fg + # Obsolete code: + if Gl.alarm_on: + return Gl.bg + else: + return Gl.fg + +def rgb_bg(): + return Gl.bg + # Obsolete code: + if Gl.alarm_on: + return Gl.fg + else: + return Gl.bg + +def clearall(): + Gl.c3i(rgb_bg()) + clear() + if Gl.doublebuffer: + swapbuffers() + clear() + +def draw_alarm(color): + frontbuffer(TRUE) + Gl.c3i(color) + pushmatrix() + rotate(-((Gl.alarm_time/12)%3600), 'z') + bgnpolygon() + v2f( 0.00,1.00) + v2f( 0.04,1.05) + v2f(-0.04,1.05) + endpolygon() + popmatrix() + # + pushmatrix() + rotate(-((Gl.alarm_time)%3600), 'z') + bgnpolygon() + v2f( 0.00,1.05) + v2f( 0.07,1.10) + v2f(-0.07,1.10) + endpolygon() + popmatrix() + # + cmov2(-1.06, -1.06) + charstr(string.rjust(`Gl.alarm_time/3600`,2)) + charstr(':') + charstr(string.zfill((Gl.alarm_time/60)%60,2)) + frontbuffer(FALSE) + +def render(list, (little_hand, big_hand, seconds_hand)): + # + if Gl.colormap: + resetindex() + # + if not list: + Gl.c3i(255, 255, 255) # White + circf(0.0, 0.0, 1.0) + else: + list.append(3600, 0, 255) # Sentinel + # + rgb = [255, 255, 255] + a_prev = 0 + for a, icolor, value in list: + if a <> a_prev: + [r, g, b] = rgb + if Gl.debug > 1: + print rgb, a_prev, a + Gl.c3i(r, g, b) + arcf(0.0, 0.0, 1.0, a_prev, a) + rgb[icolor] = value + a_prev = a + # + if Gl.black or not Gl.colorsubset: + # + # Draw the hands -- in black + # + Gl.c3i(0, 0, 0) + # + if Gl.update = 1 and not Gl.iconic: + # Seconds hand is only drawn if we update every second + pushmatrix() + rotate(seconds_hand, 'z') + bgnline() + v2f(0.0, 0.0) + v2f(1.0, 0.0) + endline() + popmatrix() + # + pushmatrix() + rotate(big_hand, 'z') + rectf(0.0, -0.01, 0.97, 0.01) + circf(0.0, 0.0, 0.01) + circf(0.97, 0.0, 0.01) + popmatrix() + # + pushmatrix() + rotate(little_hand, 'z') + rectf(0.04, -0.02, 0.63, 0.02) + circf(0.04, 0.0, 0.02) + circf(0.63, 0.0, 0.02) + popmatrix() + # + # Draw the alarm time, if set or being set + # + if Gl.alarm_set: + draw_alarm(rgb_fg()) + # + if Gl.doublebuffer: swapbuffers() + +def makewindow(): + # + if Gl.debug or Gl.foreground: + foreground() + # + if Gl.fullscreen: + # XXX Should find out true screen size using getgdesc() + prefposition(0, 1279, 0, 1023) + else: + keepaspect(1, 1) + minsize(64, 64) + # + if not Gl.border: + noborder() + wid = winopen(Gl.title) + # + if not Gl.fullscreen: + keepaspect(1, 1) + minsize(10, 10) + maxsize(2000, 2000) + iconsize(66, 66) + winconstraints() + # + nplanes = getplanes() + nmaps = getgdesc(GD_NMMAPS) + if Gl.warnings: + print nplanes, 'color planes,', nmaps, 'color maps' + # + if nplanes < 12 or Gl.colormap: + if not Gl.colormap: + Gl.colormap = nmaps - 1 + if Gl.warnings: + print 'not enough color planes available', + print 'for RGB mode; forcing colormap mode' + print 'using color map number', Gl.colormap + if not Gl.colorsubset: + needed = 3 + else: + needed = Gl.cyan + Gl.magenta + Gl.yellow + needed = needed*Gl.nparts + if Gl.bg <> (0, 0, 0): + needed = needed+1 + if Gl.fg <> (0, 0, 0): + needed = needed+1 + if Gl.doublebuffer: + if needed > available(nplanes/2): + Gl.doublebuffer = 0 + if Gl.warnings: + print 'not enough colors available', + print 'for double buffer mode;', + print 'forcing single buffer mode' + else: + nplanes = nplanes/2 + if needed > available(nplanes): + # Do this warning always + print 'still not enough colors available;', + print 'parts will be left white' + print '(needed', needed, 'but have only', + print available(nplanes), 'colors available)' + # + if Gl.doublebuffer: + doublebuffer() + gconfig() + # + if Gl.colormap: + Gl.c3i = pseudo_c3i + fixcolormap() + else: + Gl.c3i = c3i + RGBmode() + gconfig() + # + if Gl.fullscreen: + # XXX Should find out true screen size using getgdesc() + ortho2(-1.1*1.280, 1.1*1.280, -1.1*1.024, 1.1*1.024) + else: + ortho2(-1.1, 1.1, -1.1, 1.1) + # + return wid + +def available(nplanes): + return pow(2, nplanes) - 1 # Reserve one pixel for black + +def fixcolormap(): + multimap() + gconfig() + nplanes = getplanes() + if Gl.warnings: + print 'multimap mode has', nplanes, 'color planes' + imap = Gl.colormap + Gl.startindex = pow(2, nplanes) - 1 + Gl.stopindex = 1 + setmap(imap) + mapcolor(0, 0, 0, 0) # Fixed entry for black + if Gl.bg <> (0, 0, 0): + r, g, b = Gl.bg + mapcolor(1, r, g, b) # Fixed entry for Gl.bg + Gl.stopindex = 2 + if Gl.fg <> (0, 0, 0): + r, g, b = Gl.fg + mapcolor(2, r, g, b) # Fixed entry for Gl.fg + Gl.stopindex = 3 + Gl.overflow_seen = 0 + resetindex() + +def resetindex(): + Gl.index = Gl.startindex + +r0g0b0 = (0, 0, 0) + +def pseudo_c3i(rgb): + if rgb = r0g0b0: + index = 0 + elif rgb = Gl.bg: + index = 1 + elif rgb = Gl.fg: + index = 2 + else: + index = definecolor(rgb) + color(index) + +def definecolor(rgb): + index = Gl.index + if index < Gl.stopindex: + if Gl.debug: print 'definecolor hard case', rgb + # First see if we already have this one... + for index in range(Gl.stopindex, Gl.startindex+1): + if rgb = getmcolor(index): + if Gl.debug: print 'return', index + return index + # Don't clobber reserverd colormap entries + if not Gl.overflow_seen: + # Shouldn't happen any more, hence no Gl.warnings test + print 'mclock: out of colormap entries' + Gl.overflow_seen = 1 + return Gl.stopindex + r, g, b = rgb + if Gl.debug > 1: print 'mapcolor', (index, r, g, b) + mapcolor(index, r, g, b) + Gl.index = index - 1 + return index + +# Compute n**i +def pow(n, i): + x = 1 + for j in range(i): x = x*n + return x + +def mouseclick(mouse, updown, x, y): + if updown = 1: + # mouse button came down, start tracking + if Gl.debug: + print 'mouse', mouse, 'down at', x, y + if mouse = 2: + Gl.mouse2down = 1 + mouse2track(x, y) + elif mouse = 3: + Gl.mouse3down = 1 + mouse3track(x, y) + else: + print 'fatal error' + qdevice(MOUSEX) + qdevice(MOUSEY) + return 0 + else: + # mouse button came up, stop tracking + if Gl.debug: + print 'mouse', mouse, 'up at', x, y + unqdevice(MOUSEX) + unqdevice(MOUSEY) + if mouse = 2: + mouse2track(x, y) + Gl.mouse2down = 0 + elif mouse = 3: + mouse3track(x, y) + Gl.mouse3down = 0 + else: + print 'fatal error' + Gl.alarm_set = 1 + return 1 + +def mouse3track(x, y): + # first compute polar coordinates from x and y + cx, cy = Gl.ox + Gl.cx/2, Gl.oy + Gl.cy/2 + x, y = x - cx, y - cy + if (x, y) = (0, 0): return # would cause an exception + minutes = int(30.5 + 30.0*math.atan2(float(-x), float(-y))/pi) + if minutes = 60: minutes = 0 + a,b = Gl.alarm_minutes/15, minutes/15 + if (a,b) = (0,3): + # Moved backward through 12 o'clock: + Gl.alarm_hours = Gl.alarm_hours - 1 + if Gl.alarm_hours < 0: Gl.alarm_hours = Gl.alarm_hours + 24 + if (a,b) = (3,0): + # Moved forward through 12 o'clock: + Gl.alarm_hours = Gl.alarm_hours + 1 + if Gl.alarm_hours >= 24: Gl.alarm_hours = Gl.alarm_hours - 24 + Gl.alarm_minutes = minutes + seconds = Gl.alarm_hours * HOUR + Gl.alarm_minutes * MINUTE + if seconds <> Gl.alarm_time: + draw_alarm(rgb_bg()) + Gl.alarm_time = seconds + draw_alarm(rgb_fg()) + +def mouse2track(x, y): + # first compute polar coordinates from x and y + cx, cy = Gl.ox + Gl.cx/2, Gl.oy + Gl.cy/2 + x, y = x - cx, y - cy + if (x, y) = (0, 0): return # would cause an exception + hours = int(6.5 - float(Gl.alarm_minutes)/60.0 + 6.0*math.atan2(float(-x), float(-y))/pi) + if hours = 12: hours = 0 + if (Gl.alarm_hours,hours) = (0,11): + # Moved backward through midnight: + Gl.alarm_hours = 23 + elif (Gl.alarm_hours,hours) = (12,11): + # Moved backward through noon: + Gl.alarm_hours = 11 + elif (Gl.alarm_hours,hours) = (11,0): + # Moved forward through noon: + Gl.alarm_hours = 12 + elif (Gl.alarm_hours,hours) = (23,0): + # Moved forward through midnight: + Gl.alarm_hours = 0 + elif Gl.alarm_hours < 12: + Gl.alarm_hours = hours + else: + Gl.alarm_hours = hours + 12 + seconds = Gl.alarm_hours * HOUR + Gl.alarm_minutes * MINUTE + if seconds <> Gl.alarm_time: + draw_alarm(rgb_bg()) + Gl.alarm_time = seconds + draw_alarm(rgb_fg()) + +def initmenu(): + Gl.pup = pup = newpup() + addtopup(pup, 'M Clock%t|Alarm On/Off|Seconds Hand On/Off|Quit', 0) + +def handlemenu(): + item = dopup(Gl.pup) + if item = 1: + # Toggle alarm + if Gl.alarm_set: + Gl.alarm_set = 0 + Gl.alarm_on = 0 + else: + Gl.alarm_set = 1 + Gl.change = 1 + clearall() + elif item = 2: + # Toggle Seconds Hand + if Gl.update = 1: + Gl.update = 60 + Gl.timernoise = 60 + else: + Gl.update = 1 + Gl.timernoise = 6 + Gl.change = 1 + elif item = 3: + if Gl.debug: print 'Exit' + sys.exit(0) + +main() diff --git a/demo/sgi/gl/mixing.py b/demo/sgi/gl/mixing.py new file mode 100755 index 0000000..294e65f --- /dev/null +++ b/demo/sgi/gl/mixing.py @@ -0,0 +1,116 @@ +#! /ufs/guido/bin/sgi/python + +# Use Gouraud shading to mix colors. Requires Z-buffer. +# It changes the color assignments so fast that you see white. +# Left button pauses, middle rotates the square. ESC to quit. +# Experiment with a larger window (too slow) or smaller window (really white). + +from GL import * +from gl import * +import DEVICE +from math import * + +# +# tekenvlak : draw a square. with bgnpolygon +# +def tekenvlak (vc) : + bgnpolygon() + #vcarray (vc) + for i in vc : + c3f (i[1]) + v3f (i[0]) + endpolygon() + +# +# tekendoos : draw a box +# +def tekendoos (col) : + v = [(-5.0,0.0,0.0),(0.0,5.0,0.0),(5.0,0.0,0.0),(0.0,-5.0,0.0)] + vc = [(v[0],col[0]),(v[1],col[1]),(v[2],col[2]),(v[3],col[1])] + tekenvlak (vc) + +# +# initialize gl +# +def initgl () : + # + # open window + # + foreground () + keepaspect (1, 1) + prefposition (100, 500, 100, 500) + w = winopen ('PYTHON RGB') + keepaspect (1, 1) + winconstraints() + # + # configure pipeline (2buf, GOURAUD and RGBmode) + # + doublebuffer () + zbuffer (1) + shademodel (GOURAUD) + RGBmode () + gconfig () + # + # set viewing + # + perspective (900, 1, 1.0, 10.0) + polarview (10.0, 0, 0, 0) + # + # ask for the REDRAW and ESCKEY events + # + qdevice(DEVICE.MOUSE2) + qdevice(DEVICE.MOUSE3) + qdevice(DEVICE.REDRAW) + qdevice(DEVICE.ESCKEY) + + +# +# the color black +# +black = 0 +# +# GoForIT : use 2buf to redraw the object 2n times. index i is used as +# the (smoothly changing) rotation angle +# +def GoForIt(i) : + col = [(255.0,0.0,0.0), (0.0,255.0,0.0), (0.0,0.0,255.0)] + twist = 0 + freeze = 1 + while 1 : + if freeze <> 0 : + col[0],col[1],col[2] = col[1],col[2],col[0] + # + # clear z-buffer and clear background to light-blue + # + zclear() + cpack (black) + clear() + # + tekendoos (col) + # + swapbuffers() + # + if qtest() <> 0 : + dev, val = qread() + if dev = DEVICE.ESCKEY : + break + elif dev = DEVICE.REDRAW : + reshapeviewport () + elif dev = DEVICE.MOUSE2 and val <> 0 : + twist = twist + 30 + perspective (900, 1, 1.0, 10.0) + polarview (10.0, 0, 0, twist) + elif dev = DEVICE.MOUSE3 and val <> 0 : + freeze = 1 - freeze + + +# the main program +# +def main () : + initgl () + GoForIt (0) + +# +# exec main +# +main () diff --git a/demo/sgi/gl/nurbs.py b/demo/sgi/gl/nurbs.py new file mode 100755 index 0000000..ee48e23 --- /dev/null +++ b/demo/sgi/gl/nurbs.py @@ -0,0 +1,171 @@ +#! /ufs/guido/bin/sgi/python + +# Rotate a 3D surface created using NURBS. +# +# Press left mouse button to toggle surface trimming. +# Press ESC to quit. +# +# See the GL manual for an explanation of NURBS. + +from gl import * +from GL import * +from DEVICE import * + +TRUE = 1 +FALSE = 0 +ORDER = 4 + +idmat = [1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1] + +surfknots = [-1, -1, -1, -1, 1, 1, 1, 1] + +def make_ctlpoints(): + c = [] + # + ci = [] + ci.append(-2.5, -3.7, 1.0) + ci.append(-1.5, -3.7, 3.0) + ci.append(1.5, -3.7, -2.5) + ci.append(2.5, -3.7, -0.75) + c.append(ci) + # + ci = [] + ci.append(-2.5, -2.0, 3.0) + ci.append(-1.5, -2.0, 4.0) + ci.append(1.5, -2.0, -3.0) + ci.append(2.5, -2.0, 0.0) + c.append(ci) + # + ci = [] + ci.append(-2.5, 2.0, 1.0) + ci.append(-1.5, 2.0, 0.0) + ci.append(1.5, 2.0, -1.0) + ci.append(2.5, 2.0, 2.0) + c.append(ci) + # + ci = [] + ci.append(-2.5, 2.7, 1.25) + ci.append(-1.5, 2.7, 0.1) + ci.append(1.5, 2.7, -0.6) + ci.append(2.5, 2.7, 0.2) + c.append(ci) + # + return c + +ctlpoints = make_ctlpoints() + +trimknots = [0., 0., 0., 1., 1., 2., 2., 3., 3., 4., 4., 4.] + +def make_trimpoints(): + c = [] + c.append(1.0, 0.0, 1.0) + c.append(1.0, 1.0, 1.0) + c.append(0.0, 2.0, 2.0) + c.append(-1.0, 1.0, 1.0) + c.append(-1.0, 0.0, 1.0) + c.append(-1.0, -1.0, 1.0) + c.append(0.0, -2.0, 2.0) + c.append(1.0, -1.0, 1.0) + c.append(1.0, 0.0, 1.0) + return c + +trimpoints = make_trimpoints() + +def main(): + init_windows() + setup_queue() + make_lights() + init_view() + # + set_scene() + setnurbsproperty( N_ERRORCHECKING, 1.0 ) + setnurbsproperty( N_PIXEL_TOLERANCE, 50.0 ) + trim_flag = 0 + draw_trim_surface(trim_flag) + # + while 1: + while qtest(): + dev, val = qread() + if dev = ESCKEY: + return + elif dev = WINQUIT: + dglclose(-1) # this for DGL only + return + elif dev = REDRAW: + reshapeviewport() + set_scene() + draw_trim_surface(trim_flag) + elif dev = LEFTMOUSE: + if val: + trim_flag = (not trim_flag) + set_scene() + draw_trim_surface(trim_flag) + +def init_windows(): + foreground() + #prefposition(0, 500, 0, 500) + wid = winopen('nurbs') + wintitle('NURBS Surface') + doublebuffer() + RGBmode() + gconfig() + lsetdepth(0x000, 0x7fffff) + zbuffer( TRUE ) + +def setup_queue(): + qdevice(ESCKEY) + qdevice(REDRAW) + qdevice(RIGHTMOUSE) + qdevice(WINQUIT) + qdevice(LEFTMOUSE) #trimming + +def init_view(): + mmode(MPROJECTION) + ortho( -4., 4., -4., 4., -4., 4. ) + # + mmode(MVIEWING) + loadmatrix(idmat) + # + lmbind(MATERIAL, 1) + +def set_scene(): + lmbind(MATERIAL, 0) + RGBcolor(150,150,150) + lmbind(MATERIAL, 1) + clear() + zclear() + # + rotate( 100, 'y' ) + rotate( 100, 'z' ) + +def draw_trim_surface(trim_flag): + bgnsurface() + nurbssurface(surfknots, surfknots, ctlpoints, ORDER, ORDER, N_XYZ) + if trim_flag: + bgntrim() + nurbscurve(trimknots, trimpoints, ORDER-1, N_STW) + endtrim() + endsurface() + swapbuffers() + +def make_lights(): + lmdef(DEFLMODEL,1,[]) + lmdef(DEFLIGHT,1,[]) + # + # define material #1 + # + a = [] + a = a + [EMISSION, 0.0, 0.0, 0.0] + a = a + [AMBIENT, 0.1, 0.1, 0.1] + a = a + [DIFFUSE, 0.6, 0.3, 0.3] + a = a + [SPECULAR, 0.0, 0.6, 0.0] + a = a + [SHININESS, 2.0] + a = a + [LMNULL] + lmdef(DEFMATERIAL, 1, a) + # + # turn on lighting + # + lmbind(LIGHT0, 1) + lmbind(LMODEL, 1) + +main() diff --git a/demo/sgi/gl/zrgb.py b/demo/sgi/gl/zrgb.py new file mode 100755 index 0000000..c3f934a --- /dev/null +++ b/demo/sgi/gl/zrgb.py @@ -0,0 +1,169 @@ +#! /ufs/guido/bin/sgi/python + +# zrgb (Requires Z buffer.) +# +# This program demostrates zbuffering 3 intersecting RGB polygons while +# in doublebuffer mode where, movement of the mouse with the LEFTMOUSE +# button depressed will, rotate the 3 polygons. This is done by compound +# rotations allowing continuous screen-oriented rotations. +# +# Press the "Esc" key to exit. + +from gl import * +from GL import * +from DEVICE import * + + +objmat=[1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0] + +idmat=[1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0,0.0,0.0,0.0,1.0] + +def main() : + # + # old and new mouse position + # + # + mode = 0 + omx = 0 + mx = 0 + omy = 0 + my = 0 + # + initialize () + # + draw_scene (objmat) + # + while (1) : + # + dev, val = qread() + # + if dev = ESCKEY : + if val : + break + # exit when key is going up, not down + # this avoids the scenario where a window + # underneath this program's window + # would otherwise "eat up" the up- + # event of the Esc key being released + return + # + elif dev = REDRAW : + reshapeviewport() + draw_scene(objmat) + # + elif dev = LEFTMOUSE: + omx = mx + omy = my + if val : + mode = 1 + else : + mode = 0 + elif dev = MOUSEX : + omx = mx + mx = val + #print omx, mx + objmat = update_scene(objmat,mx,my,omx,omy,mode) + # + elif dev = MOUSEY : + omy = my + my = val + #print omy, my + objmat = update_scene(objmat,mx,my,omx,omy,mode) + # + + +def initialize () : + # + foreground () + keepaspect(5, 4) + w = winopen('Zbuffered RGB') + # + doublebuffer() + RGBmode() + gconfig() + zbuffer(1) + lsetdepth(0x0, 0x7FFFFF) + # + qdevice(ESCKEY) + qdevice(LEFTMOUSE) + qdevice(MOUSEX) + qdevice(MOUSEY) + +def update_scene (mat, mx, my, omx, omy, mode) : + # + if mode = 1 : + mat = orient(mat, mx, my, omx, omy) + draw_scene(mat) + return mat + +def orient (mat, mx, my, omx, omy) : + # + # + pushmatrix() + loadmatrix(idmat) + # + if mx - omx : rot (float (mx - omx), 'y') + if omy - my : rot (float (omy - my), 'x') + # + multmatrix(mat) + mat = getmatrix() + # + # + popmatrix() + # + return mat + +def draw_scene (mat) : + RGBcolor(40, 100, 200) + clear() + zclear() + # + perspective(400, 1.25, 30.0, 60.0) + translate(0.0, 0.0, -40.0) + multmatrix(mat) + # + # skews original view to show all polygons + # + rotate(-580, 'y') + draw_polys() + # + swapbuffers() + +polygon1 = [(-10.0,-10.0,0.0),(10.0,-10.0,0.0),(-10.0,10.0,0.0)] + +polygon2 = [(0.0,-10.0,-10.0),(0.0,-10.0,10.0),(0.0,5.0,-10.0)] + +polygon3 = [(-10.0,6.0,4.0),(-10.0,3.0,4.0),(4.0,-9.0,-10.0),(4.0,-6.0,-10.0)] + +def draw_polys(): + bgnpolygon() + cpack(0x0) + v3f(polygon1[0]) + cpack(0x007F7F7F) + v3f(polygon1[1]) + cpack(0x00FFFFFF) + v3f(polygon1[2]) + endpolygon() + # + bgnpolygon() + cpack(0x0000FFFF) + v3f(polygon2[0]) + cpack(0x007FFF00) + v3f(polygon2[1]) + cpack(0x00FF0000) + v3f(polygon2[2]) + endpolygon() + # + bgnpolygon() + cpack(0x0000FFFF) + v3f(polygon3[0]) + cpack(0x00FF00FF) + v3f(polygon3[1]) + cpack(0x00FF0000) + v3f(polygon3[2]) + cpack(0x00FF00FF) + v3f(polygon3[3]) + endpolygon() + + +main () |
