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| author | Arslaan Pathan <[email protected]> | 2025-06-12 19:32:32 +1200 |
|---|---|---|
| committer | Arslaan Pathan <[email protected]> | 2025-06-12 19:32:32 +1200 |
| commit | aa49d54dc5e0e2a86f2973984df67ddae056d59a (patch) | |
| tree | 6231fb153a34fbc8b159163154fcb22f65e898be /assets | |
| parent | 669c83f1ecbaee0fb97ec3fbcb8bcb7ef0581cfd (diff) | |
| download | showdownofthesticks-aa49d54dc5e0e2a86f2973984df67ddae056d59a.tar.xz showdownofthesticks-aa49d54dc5e0e2a86f2973984df67ddae056d59a.zip | |
Start working on button logic and make banner work
Diffstat (limited to 'assets')
| -rw-r--r-- | assets/gui/mainMenu_banner.png | bin | 0 -> 37719 bytes | |||
| -rw-r--r-- | assets/scripts/mainMenu.lua | 28 |
2 files changed, 16 insertions, 12 deletions
diff --git a/assets/gui/mainMenu_banner.png b/assets/gui/mainMenu_banner.png Binary files differnew file mode 100644 index 0000000..c063a40 --- /dev/null +++ b/assets/gui/mainMenu_banner.png diff --git a/assets/scripts/mainMenu.lua b/assets/scripts/mainMenu.lua index acd9e53..31f4a5e 100644 --- a/assets/scripts/mainMenu.lua +++ b/assets/scripts/mainMenu.lua @@ -1,20 +1,24 @@ movementSpeed = 3; +bannerTextureWidth = 509; function Setup() + setRenderPlayer(false) setBgImage("assets/backgrounds/city-background-1.png") end function Update() - if keys[getKeycodeByName("RIGHT")] or keys[getKeycodeByName("D")] then - movePlayer(movementSpeed, 0) - end - if keys[getKeycodeByName("LEFT")] or keys[getKeycodeByName("A")] then - movePlayer(movementSpeed * -1, 0) - end - if keys[getKeycodeByName("DOWN")] or keys[getKeycodeByName("S")] then - movePlayer(0, movementSpeed) - end - if keys[getKeycodeByName("UP")] or keys[getKeycodeByName("W")] then - movePlayer(0, movementSpeed * -1) - end + queueTextureForRender("assets/gui/mainMenu_banner.png", WIDTH // 2 - bannerTextureWidth // 2, 0) + + -- if keys[getKeycodeByName("RIGHT")] or keys[getKeycodeByName("D")] then + -- movePlayer(movementSpeed, 0) + -- end + -- if keys[getKeycodeByName("LEFT")] or keys[getKeycodeByName("A")] then + -- movePlayer(movementSpeed * -1, 0) + -- end + -- if keys[getKeycodeByName("DOWN")] or keys[getKeycodeByName("S")] then + -- movePlayer(0, movementSpeed) + -- end + -- if keys[getKeycodeByName("UP")] or keys[getKeycodeByName("W")] then + -- movePlayer(0, movementSpeed * -1) + -- end end
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