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authorArslaan Pathan <[email protected]>2025-06-12 19:32:32 +1200
committerArslaan Pathan <[email protected]>2025-06-12 19:32:32 +1200
commitaa49d54dc5e0e2a86f2973984df67ddae056d59a (patch)
tree6231fb153a34fbc8b159163154fcb22f65e898be /assets
parent669c83f1ecbaee0fb97ec3fbcb8bcb7ef0581cfd (diff)
downloadshowdownofthesticks-aa49d54dc5e0e2a86f2973984df67ddae056d59a.tar.xz
showdownofthesticks-aa49d54dc5e0e2a86f2973984df67ddae056d59a.zip
Start working on button logic and make banner work
Diffstat (limited to 'assets')
-rw-r--r--assets/gui/mainMenu_banner.pngbin0 -> 37719 bytes
-rw-r--r--assets/scripts/mainMenu.lua28
2 files changed, 16 insertions, 12 deletions
diff --git a/assets/gui/mainMenu_banner.png b/assets/gui/mainMenu_banner.png
new file mode 100644
index 0000000..c063a40
--- /dev/null
+++ b/assets/gui/mainMenu_banner.png
Binary files differ
diff --git a/assets/scripts/mainMenu.lua b/assets/scripts/mainMenu.lua
index acd9e53..31f4a5e 100644
--- a/assets/scripts/mainMenu.lua
+++ b/assets/scripts/mainMenu.lua
@@ -1,20 +1,24 @@
movementSpeed = 3;
+bannerTextureWidth = 509;
function Setup()
+ setRenderPlayer(false)
setBgImage("assets/backgrounds/city-background-1.png")
end
function Update()
- if keys[getKeycodeByName("RIGHT")] or keys[getKeycodeByName("D")] then
- movePlayer(movementSpeed, 0)
- end
- if keys[getKeycodeByName("LEFT")] or keys[getKeycodeByName("A")] then
- movePlayer(movementSpeed * -1, 0)
- end
- if keys[getKeycodeByName("DOWN")] or keys[getKeycodeByName("S")] then
- movePlayer(0, movementSpeed)
- end
- if keys[getKeycodeByName("UP")] or keys[getKeycodeByName("W")] then
- movePlayer(0, movementSpeed * -1)
- end
+ queueTextureForRender("assets/gui/mainMenu_banner.png", WIDTH // 2 - bannerTextureWidth // 2, 0)
+
+ -- if keys[getKeycodeByName("RIGHT")] or keys[getKeycodeByName("D")] then
+ -- movePlayer(movementSpeed, 0)
+ -- end
+ -- if keys[getKeycodeByName("LEFT")] or keys[getKeycodeByName("A")] then
+ -- movePlayer(movementSpeed * -1, 0)
+ -- end
+ -- if keys[getKeycodeByName("DOWN")] or keys[getKeycodeByName("S")] then
+ -- movePlayer(0, movementSpeed)
+ -- end
+ -- if keys[getKeycodeByName("UP")] or keys[getKeycodeByName("W")] then
+ -- movePlayer(0, movementSpeed * -1)
+ -- end
end \ No newline at end of file