diff options
| -rw-r--r-- | assets/scripts/local2P.lua | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/assets/scripts/local2P.lua b/assets/scripts/local2P.lua index 7413406..fe3f91e 100644 --- a/assets/scripts/local2P.lua +++ b/assets/scripts/local2P.lua @@ -315,9 +315,6 @@ function ApplyPhysics(character) character.x = character.x + character.x_velocity * deltaTime character.x_velocity = character.x_velocity * 0.88 - print(character.name, character.x_velocity) - print(character.name, character.y_velocity) - if character.y_velocity > 0 then -- Falling if IsOnGround(character) then @@ -352,8 +349,8 @@ function Update() ApplyPhysics(player2Character) -- Render characters - queueTextureForRender(player1Character.current_sprite, math.floor(player1Character.x), math.floor(player1Character.y)) - queueTextureForRender(player2Character.current_sprite, math.floor(player2Character.x), math.floor(player2Character.y)) + queueTextureForRender(player1Character.current_sprite, math.ceil(player1Character.x), math.ceil(player1Character.y)) + queueTextureForRender(player2Character.current_sprite, math.ceil(player2Character.x), math.ceil(player2Character.y)) -- Environment DrawGroundTiles() |
