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package com.arslaancodes.arslaansmagichax.screens.clickgui.setting;
import com.arslaancodes.arslaansmagichax.screens.clickgui.ModuleButton;
import org.lwjgl.glfw.GLFW;
import java.awt.*;
import net.minecraft.client.gui.GuiGraphicsExtractor;
import com.arslaancodes.arslaansmagichax.screens.clickgui.setting.SettingComponent;
public class KeybindingSelector extends SettingComponent {
private boolean listening = false;
public KeybindingSelector(ModuleButton parent, int offset) {
super(null, parent, offset);
}
@Override
public void render(GuiGraphicsExtractor context, int mouseX, int mouseY, float deltaTicks) {
int alpha = isHovered(mouseX, mouseY) ? 230 : 160;
context.fill(parent.parent.x, parent.parent.y + parent.offset + offset, parent.parent.x + parent.parent.width, parent.parent.y + parent.offset + offset + parent.parent.height, new Color(30, 30, 47, alpha).getRGB());
if (listening) {
context.fill(parent.parent.x, parent.parent.y + parent.offset + offset, parent.parent.x + parent.parent.width, parent.parent.y + parent.offset + offset + parent.parent.height, new Color(252, 210, 77, 255).getRGB());
}
String displayText = listening ? "Press a key..." : "Keybind: " + getKeyName(parent.module.getGlfwKeybinding());
context.text(mc.font, displayText, parent.parent.x + 5, parent.parent.y + parent.offset + offset + (parent.parent.height - mc.font.lineHeight) / 2, Color.white.getRGB());
}
@Override
public void mouseClicked(double mouseX, double mouseY, int button) {
if (isHovered(mouseX, mouseY) && button == 0) {
listening = !listening;
}
}
public void onKeyPressed(int keyCode) {
if (!listening) return;
listening = false;
if (keyCode == GLFW.GLFW_KEY_ESCAPE || keyCode == GLFW.GLFW_KEY_DELETE || keyCode == GLFW.GLFW_KEY_BACKSPACE) {
// remove bingdingd AHH I CANT SPELL
parent.module.setGlfwKeybinding(-1);
return;
}
parent.module.setGlfwKeybinding(keyCode);
}
private String getKeyName(int key) {
if (key == -1) return "NONE";
String name = GLFW.glfwGetKeyName(key, 0);
if (name != null) return name.toUpperCase();
return switch (key) {
case GLFW.GLFW_KEY_LEFT_SHIFT -> "LSHIFT";
case GLFW.GLFW_KEY_RIGHT_SHIFT -> "RSHIFT";
case GLFW.GLFW_KEY_LEFT_CONTROL -> "LCTRL";
case GLFW.GLFW_KEY_RIGHT_CONTROL -> "RCTRL";
case GLFW.GLFW_KEY_LEFT_ALT -> "LALT";
case GLFW.GLFW_KEY_RIGHT_ALT -> "RALT";
case GLFW.GLFW_KEY_SPACE -> "SPACE";
case GLFW.GLFW_KEY_TAB -> "TAB";
case GLFW.GLFW_KEY_ENTER -> "ENTER";
case GLFW.GLFW_KEY_UP -> "UP";
case GLFW.GLFW_KEY_DOWN -> "DOWN";
case GLFW.GLFW_KEY_LEFT -> "LEFT";
case GLFW.GLFW_KEY_RIGHT -> "RIGHT";
default -> "KEY_" + key;
};
}
}
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